/*###################################################################*
#
# MPGL Engine - CrossPlatform OpenGL Engine
# Copyright (C) 2013  Mitchell Pell
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.
#
####################################################################*/

#ifndef GL_MOUSE_LOCATION
#define GL_MOUSE_LOCATION

//#include "GLInputEvent.h"

namespace mp_gl
{
	///*! ---------------------------------------------------------------
	//*	@name	GLMouseLocation
	//---------------------------------------------------------------  */
	//class GLMouseLocation : GLInputEvent
	//{		//Constructor
	//	GLMouseLocation();
	//	virtual ~GLMouseLocation();
	//	//Update (Event)
	//	virtual void Update(GLFWwindow* window);
	//	//Accessors & Mutators
	//};
}

#endif